Left 4 Liberty Infected Mod by motorsport71

special thanks to residentj3553 for help testing and suggestions,  Hazardx's .net script hook
and documentation, LMS for some early help understanding spawning, and those at gtaforums who took
time to answer questions.




requirements:

GTA IV version 1.0.7.0 

GTAIV .Net Script Hook v1.7.1.7 BETA (Or Newer)

ASI Loader (I use Xliveless 0.999b7)




Directions:

Place ASI loader into root file  -  /Rockstar Games/Grand Theft Auto Iv

Install .Net Script Hook as per Hazard X (Follow his installation Directions EXACTLY)

Install Scripthook (Included with .Net Script Hook)

Place "Left4LibertyInfection.vb" into the "scripts" folder created in /Rockstar/Grand Theft Auto Iv
for .Net Script Hook.

Place "Left4LibertyInfection.ini" into the "scripts" folder created in /Rockstar/Grand Theft Auto

Troubleshooting:


1)  Nothing happens:  Press the TILDE "~" (on the keyboard below the escape key).  If a green console
doesn't come up at the top of the screen then you didn't install the asi loader, .Net Script Hook, or both
properly and my mod won't work without them.

2)  If you got the console, did you put the INI and Script in the Scripts folder as directed?

3)  If you know how to mod, you just read 1 and 2 for nothing.  Sorry.

4)  To immediately test to see if my mod works when loaded, press the letter "O".  If a red "+" sign
shows up on the screen, you're good to go.



INI included to change keys to preference, "O" for health is not configurable.


********************************************************************************

Okay, here it is... Liberty city has been hit with an airborne virus that changes

most people into early stage Zombies.  This is the beginning of the end...



The city is in panic.  Cops are beating the infected.  Vehicles are running lights,

crashing, running over pedestrians and zombies alike.  Pile ups are frequent as well

as vehicle breakdowns.  Traffic laws... huh, no such thing.


As you run down the streets it's not uncommon to see several infected chasing after

a normal pedestrian, or even several beating on one at a time.  They may separate

into separate groups during a chase to get another civillian.


Then the infected.  Oh my.  They love to chase and kill or infect others.  And make

no mistake... you too can be infected should you take enough damage.  And they are

a little difficult to kill too.


So there's Fire Ammunition.  Yes, for the SMG and the Sniper Rifle you too can help 

kill them faster with the aid of fire.  You begin your venture into survival well

armed.  Or you can use standard ammo for those weapons.  Your choice.


No it wouldn't be a true end of the world scenario without other armed civilians.

Survivors, should you choose, can be called in.  They'll have your back.  And if you

don't have a use for them anymore, tell them you don't need them.


Since the cops know you're helping, you get left alone.  That's swell of them.


When the infected get too close to you, you'll be inflicted by damage.  Some of it

is from the damage those dying/undead are inflicting, the rest from the virus trying to

break down your immune system and kill you dead...ish.  So you may notice a blacking

out... that's, well, expected.  Oh, and if one of the flaming zombies attacks you...

double trouble.  Fire and zombie damage.  Ouch.


How LONG do you WANT to survive the Liberty Infection?


CONTROLS BY DEFAULT:

B:   TOGGLES ON YOUR "SURVIVORS".  YOU WILL ALWAYS END UP WITH THREE.  IT TAKES A 
WHILE FOR THEM TO SHOW UP SOMETIMES, BUT THEY'LL BE THERE.  AND IF ONE DIES... ANOTHER
WILL COME ALONG TO TAKE IT'S PLACE.  WHEN YOU TOGGLE IT OFF IT WILL ALSO DISMISS ANY
N.O.O.S.E. GUARDS SPAWNED BEFORE "SURVIVORS" WERE ACTIVATED. 

I:   TOGGLES BLIPS FOR THE INFECTED FOR THOSE THAT LIKE TO SEE THEIR ENEMYS POINTED OUT.  

U:   PEDESTRIAN DENSITY IS DOUBLED BY DEFAULT.  TOGGLE "U" TO SETS BACK TO STANDARD

J:   VEHICLE DENSITY - PRESS "J" TO TOGGLE VEHICLE DENSITY TO 2X, AGAIN BACK TO DEFAULT.

O:   REFILL HEALTH AND ARMOR.  YOU HAVE TO HOLD THE KEY, A RED "+" APPEARS OVER THE
PLAYER WHILE HEALING.

K:   FIRE BULLETS.  SO MUCH FUN.  TOGGLES THEM ON / OFF.  WORKS FOR SMG AND SNIPER RIFLE
ONLY.  FIRE DOESN'T DO ANY GOOD AGAINST ZOMBIES ON FIRE ALREADY.

L:   CARS BREAK DOWN IN TRAFFIC.  IF YOU WANT TO STOP THAT, THIS WILL TOGGLE IT ON/OFF.

Y:   TELEPORTS YOU TO THE ABANDONED RESCUE CENTER ROOF.  USUALY A HELICOPTER ON ROOF, NRG900
MOTORCYCLE AT BOTTOM STAIRCASE TO RIGHT, A COMET, A POLICE CAR, AND A N.O.O.S.E. STOCKADE.
NOTE:  VEHICLES ONLY SPAWN ONCE DURING LOAD, SO IF YOU LEAVE WITH THE COMET AND COME BACK
LATER ANOTHER ONE WILL NOT BE THERE.

N:   SPAWNS "N.O.O.S.E." BODYGUARD.  MAXIMUM OF 3.  ONLY WORKS WITH "SURVIVORS" TOGGLED OFF.


ALSO:
Wait to activate "Survivors" or spawn NOOSE bodyguards until outside a building or safehouse.

Wait 15 seconds for the script to finish loading before teleporting to the abandoned
rescue center.  Sometimes you don't get the Helicopter...

The vehicles at the Rescue Center are there only once per save game.  If you take the 
Helicopter, crash it, and go back on the same game... it's not going to be there.  You'd 
have to load your save game.

If you become infected, that's it.  Load from a save file.  DON'T "RELOADSCRIPTS" from the
scripthookdotnet console.  

You have to HOLD THE "O" KEY to heal.  A red + will appear above the character to show you
are healing.

The BEST WAY to make sure a car doesn't break down while you are driving is to either be the 
only one in it OR have all seats full.  That's just a tip.  Otherwise Toggle off Breakdowns.
